Commercial architectural visualization is a blend of four components:
Architecture, Fine Art, and 3D, all multiplied by a
Commercial task. Understanding this, breaking it down into its components, and honing skills in each of these areas can significantly ease the path of development in our profession. Starting with the most complex aspect, it's impossible to say
"I have learned Architecture or Design." It's an endless process that includes knowledge of everything about everything: physics with the properties of materials and light, proportions and rhythms, Neufert's ergonomics, and an understanding of urban development, among many other things.
Just imagine trips with a camera for 3-4 days to
iSaloni. Imagine Italy, Milan, spring, warmth – all legally because you're at a professional exhibition and conferences improving your visualization skills.
Fine Art sounds very romantic. Art, the golden ratio, the Renaissance. But we are pursuing our commercial goals. So, it makes sense to draw from the experience of the world - the vast crowd of people who, over the last 40,000 years, have progressed from the first cave paintings through Leonardo Da Vinci or
Canaletto (top-notch arch viz artists) to modern photographers and videographers - everything they went through and realized about images can and should be taken and used.
The most foolish and primitive thing we can do is to simply ignore tens of thousands of years of experience and, in every project, seeking a good camera position - choose a front view with a high clipping plane. The idea is simple - an image on a flat surface can evoke emotions and therefore influence human decisions because emotions rule the world, including sales. And humanity already has this experience.
All knowledge about 3D is just a technical skill. Most importantly, one should not have excessive expectations of it. It's no more than the ability to type on a keyboard for a writer. Of course, it's important to be able to do it. But a beautiful and harmonious story is born in the head, in the imagination, not between fingers and buttons.